REYNARD TJONG

Aspiring Game Designer here with a strong foundation in Unity for level design, lighting, and C# programming. Experienced in project management with Jira and skilled in immersive media, including 3D modeling, UI/UX design, and VR development. Eager to contribute to innovative game and immersive media projects.

Fogbound shadows

“Fogbound Shadows” is a first-person survival horror game that thrusts players into a chilling midnight nightmare. As an adult protagonist awakening with no memory in a dark basement, the player’s sole goal is to escape the eerie house. Trapped inside a mysterious mansion haunted by unseen terrors, players must find the key to the main door while evading lurking ghosts. With only a flashlight, health packs, and wits, they unravel the haunting secrets and confront their fears. Can they break free from the Fogbound Shadows and survive the night?

Easy Eats

Easy Eats is a cooking and gardening VR game designed to promote a healthy lifestyle. The game aims to engage players in a delightful journey where they can explore the joy of cooking easy, nutritious recipes. With a focus on inclusivity, Easy Eats is designed to be accessible for players of all abilities and ages, ensuring that everyone can experience the satisfaction of creating delicious and healthy meals in a fun way.

Fantasy Floating Island

Fantasy Floating Island was one of my personal favorite projects. It allowed me to unleash my creativity, design a world within the “fantasy” theme, and witness my technical skills flourish through the exploration of level design, VFX, and lighting techniques.

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